Posts By: YummyBeats
The set_engine_par() command is used to control or set almost any engine parameters like volume, pan, tune, fx, lfo’s, envelopes and more. It is mostly used in combination with the on ui_control callback whenever we use custom knobs or buttons to control any engine parameter.
in this tutorial we will work with sublime 3 and macros. A macro works almost like a function. You have to call it like a function and you can use arguments and pass variables to alter or individualize several parameters inside. But instead of returning any values or executing any code, a macro is “printing”… Read more »
this tutorial is based on the Wallpaper and the Dynamic Wallpaper (via label element) tutorial. Actually once the initial wallpaper is set we can’t change it anymore but we can move the wallpaper image vertically via set_skin_offset(). So if we use an image which is as double as high as our ui_size (in this case 2… Read more »
You get Sublime 3 from https://www.sublimetext.com/3 Note: you can use it without any restrictions but you still need to buy a license. It’s really worth it! Thx to Nils Liberg and nojanath who created a KSP plugin for Sublime Text with many new possibilities like macros, for statements, functions and many more, using Sublime is almost… Read more »
In this tutorial we will learn how to dynamically change labels and display the knob’s current value as long as it gets turned. After releasing the knob the default label shows up again. See video Also see the alternative solutions, using less code
in this tutorial we will create “animated” buttons for Kontakt 5 with the following states: off on pressed off pressed on mouse hover off mouse hover on
CONTENT: 65 Massive Presets – Basses, Leads, SFX, arpeggiator BONUS: Sylenth Preset, Battery Kit