Kontakt Scripting (KSP) :: Sublime 3 – how to work with macros, tutorial

Posted by & filed under KSP Scripting (NI Kontakt) - Tutorials, KSP: Sublime 3.

in this tutorial we will work with sublime 3 and macros. A macro works almost like a function. You have to call it like a function and you can use arguments and pass variables to alter or individualize several parameters inside. But instead of returning any values or executing any code, a macro is “printing”… Read more »

KSP Scripting (Kontakt) :: Custom UI: Switchable, Dynamic Wallpaper via set_skin_offset()

Posted by & filed under KSP Scripting (NI Kontakt) - Tutorials, KSP: Custom UI (design).

this tutorial is based on the Wallpaper and the Dynamic Wallpaper (via label element) tutorial. Actually once the initial wallpaper is set we can’t change it anymore but we can move the wallpaper image vertically via set_skin_offset(). So if we use an image which is as double as high as our ui_size (in this case 2… Read more »

Kontakt Scripting (KSP) :: How to install Sublime 3, setting it up for the first time & compiling your code

Posted by & filed under KSP Scripting (NI Kontakt) - Tutorials, KSP: Sublime 3.

You get Sublime 3 from https://www.sublimetext.com/3 Note: you can use it without any restrictions but you still need to buy a license. It’s really worth it! Thx to Nils Liberg and nojanath who created a KSP plugin for Sublime Text with many new possibilities like macros, for statements, functions and many more, using Sublime is almost… Read more »

Kontakt Scripting (KSP) :: watchdog timer – change knob or slider labels on mouse events (on click, on release) [dynamic labels]

Posted by & filed under KSP Scripting (NI Kontakt) - Tutorials, KSP: Custom Scripts & Functions (Plugins).

In this tutorial we will learn how to dynamically change labels and display the knob’s current value as long as it gets turned. After releasing the knob the default label shows up again. See video Also see the alternative solutions, using less code

Kontakt Scripting (KSP) :: Custom UI – Complex User Interface with multiple Screens/Menus inside one Script Tab

Posted by & filed under KSP Scripting (NI Kontakt) - Tutorials, KSP: Custom UI (design).

In this Tutorial we will build a fully functional UI with multiple Screens. One main screen, an FX screen and an about screen. Whereas the FX screen again holds a sub-menu for two different FX: a hi-cut filter and a lo-fi fx. In this first part we only set up the  GUI or the Navigation.