CONTENT: 1 x Lead, 1 x ARP Download for free below FILE NAMES: LD – Santa Fe.msv, ARP – Monica.nmsv
Posts By: YummyBeats
CONTENT: 1x Bass, 3x Lead, 1x Pad, 1x FX. Download for free below FILE NAMES: BS – Anubis.nmsv, LD – Osiris.nmsv, LD – Seth.nmsv, LD&FX – Ra.nmsv, PD – Isis.nmsv, FX – Horus.nmsv
Unfortunately once the initial wallpaper is set, we can’t change the image anymore. Even not by setting different initial wallpapers for each script tab. Because the last applied wallpaper will be the one and only initial wallpaper for the whole instrument. But we can either offset the initial wallpaper that means moving it via set_skin_offset()… Read more »
to create your custom UI and place custom controls you can chose between a grid system or exact pixels.
The instruments background image is called “wallpaper”. Its’ the basic background texture where all UI elemnts (knobs, buttons etc) get layered on top. We can for example create a realistic synth surface containing placeholders and “sockets” for all your knobs and buttons with detailed shadows, light reflections etc. After on we create the individual knobs… Read more »
CONTENT: 2x Bass, 2x Lead, 2x Pad. Download for free below FILE NAMES: BS – FattyMoog (applause).nmsv, BS – Thinna (applause).nmsv, LD – ImPulsive (applause).nmsv, LD – Slimma (applause).nmsv, LD & PD – MeGaga I (applause).nmsv, LD & PD – MeGaga II (applause).nmsv
Like in other programming languages in KSP there are variables, arrays and constants. These can only be declared inside the on init callback but can be used throughout the whole script then.