The set_engine_par() command is used to control or set almost any engine parameters like volume, pan, tune, fx, lfo’s, envelopes and more. It is mostly used in combination with the on ui_control callback whenever we use custom knobs or buttons to control any FX. Read more »
Like in other programming languages in KSP there are variables, arrays and constants. These can only be declared inside the on init callback but can be used throughout the whole script then.
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The Basic code structure is very simple. There are several callbacks where you basically put in your code. At least you need the init callback
on init ... end on The code inside callbacks gets executed when specific events happen. For example playing a note on your keyboard always executes the “on note” callback.
Before you start scripting you should create a resource container where you put in all your files you need for your instrument (e.g graphic files or impulse responses etc.)