premium article

Last modifiedby & filed under KSP Scripting (NI Kontakt) - Tutorials, KSP: Custom Scripts & Functions (Plugins).

With samplers (or other software instruments) round robin basically means sound variations. Imagine you are picking a guitar! Your single picks will never sound the same since you always pick the strings slightly different. We can simulate that “humanization” by simply randomly varying between a few sound variations which we all have to recorded of course. So each time you hit a key on your keyboard another sound variation is played. Thereby the same variation shall not be played twice one after another.

there are different ways we can implement round robin:

  • groups
  • key spreads
  • velocity spreads (not explained)

round robin function with groups

We wanna use 4 different sound variations so we will create a function to vary between 4 groups. Each group becomes a “container” for one sound variation. Since the variations shall be triggered randomly we will do a simple check so that the same sound is never played twice, one after another.

premium content

How useful was this article?

We are sorry that this post was not useful for you!

Let us improve this post!

Leave a Reply

use <pre></pre> to wrap code blocks

use <code></code> to wrap small code snippets

Your email address will not be published. Required fields are marked *