Posts Tagged: kontakt script

Animations via image sprite sheet let your Kontakt instruments feel more organic and vivid. Sprite sheets can also be used for displaying dynamic info like note names or other information. This article is kept simple for a better understanding. The download contains a more advanced version of an oscilloscope, reacting on note height & velocity, easing out on note release, and displaying the note numbers (see video)

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In this tutorial we will learn how to dynamically change labels and display the knob’s current value for the time the knob gets moved. After releasing the knob the default label shows up again after a certain delay. See video

Also see these more conveniant solutions, using less code


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In this Complex User Interface tutorial we will build a fully functional UI with multiple Screens: main screen, FX screen and about screen. Whereas the FX screen holds a sub menu for two different FX: a LoPass filter and a LoFi FX.

In this article we only create the GUI with a functional Navigation, the FX Knobs are not working! Refer to the engine par article to make them work.

You can skip this article:

  • If you are already working on Sublime and more advanced. Just move to working with macros
  • If you are on Kontakt 6. Also check out the ui_panel article which simplyfies a lot now.

Better not skip this

  • If you are new to kontakt scripting because this article still helps to better understande the other articles.

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