Posts Tagged: kontakt5

In this Complex User Interface tutorial we will build a fully functional UI with multiple Screens: main screen, FX screen and about screen. Whereas the FX screen holds a sub menu for two different FX: a LoPass filter and a LoFi FX.

In this article we only create the GUI with a functional Navigation, the FX Knobs are not functional! Refer to the engine par article to let them control the Kontakt engine.

This UI was made with Kontakt 5 so it seems a little over the top compared to nowadays approaches. It is still recommended to read this article if you are new to Kontakt Scripting because it may still help you to understand KSP better. Read more »

If you are missing a detailed list of all Kontakt fonts, here is a little tool for you. This is a simple nki for Kontakt 5 which lets you display all font types on miscellaneous background colors for better readability.

UPDATE: since Kontakt 6 we can now create and use own fonts. Read this tutorial and use our font type generator

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