this is an additional dlc to the drag & drop script. As you may already have seen with other Kontakt instruments we can create draggables to rearrange FX or anything else with up to 16 elements. This example in particular rearranges instrument FX related to the draggable positions (see video). Read more »
Posts Tagged: ksp
with the new ui_panel since Kontakt 6, things became a little easier when it comes to complex ui’s with multiple screens or panels in one script tab.
In this tutorial we will learn the basics of ui_panel.
This tool shows all available key colors. Simply select one color from the dropdown menu. And copy the Variable name from the field below with
The Key Color Viewer works with Kontakt 5, Kontakt 6 and above. Each key color has also been visualized with a keyboard-screenshots-table (below in this article)
If working on big Kontakt projects with large code segments inside the on init you may get confronted with the “parser stack overflow” error. This simple workaround shows how to avoid this error.
Animations via image sprite sheet let your Kontakt instruments feel more organic and vivid. Sprite sheets can also be used for displaying dynamic info like note names or other information. This article is kept simple for a better understanding. The download contains a more advanced version of an oscilloscope, reacting on note height & velocity, easing out on note release, and displaying the note numbers (see video)
Actually currently there’s no way to use or monitor any mouse events in Kontakt 5. We can only simulate a mouse release event with workarounds. In this article we will introduce 3 different methods. Read more »