In the last article we’ve learned a basic round robin function via groups. Now we create a more complex round robin application. A simple guitar engine, containing 3 different instruments (acoustic guitar, flageolet & fx guitar). So this time we need to create a matrix so that the activated instruments are played round robin (see video)
Please note this tutorial is about the round robin functionality! We won’t build the whole instrument. So this time there is no open Resource folder and access to the graphic content. Therefore you still get the full instrument with an open script tab
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