

We have updated the AmberWood Drums to version 2.00
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https://www.yummybeats.com/products/folk/ambient/indie/kontakt/free/modest-guitar-free/
Finger Picked Acoustic Guitar, Flageolets and a Psychedelic FX Guitar all in one instrument. All instruments have been recorded 4 times and sampled round robin. The Modest Guitar is designed to sound warm and organic. There are also some decent guitar player noises on the flageolets which can create an additional pleasant atmosphere. Read more »
In the last article we’ve learned a basic round robin function via groups. Now we create a more complex round robin application. A simple guitar engine, containing 3 different instruments (acoustic guitar, flageolet & fx guitar). So this time we need to create a matrix so that the activated instruments are played round robin (see video)
Please note this tutorial is about the round robin functionality! We won’t build the whole instrument. So this time there is no open Resource folder and access to the graphic content. Therefore you still get the full instrument with an open script tab
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We have release the AmberWood Drums, Maverick Wood Percussion for Kontakt.
https://www.yummybeats.com/products/folk/indie/kontakt/amberwood-drums/
With samplers (or other software instruments) round robin basically means sound variations. Imagine you are picking a guitar! Your single picks will never sound the same since you always pick the strings slightly different. We can simulate that “humanization” by simply randomly varying between a few sound variations which we all have to recorded of course. So each time you hit a key on your keyboard another sound variation is played. Thereby the same variation shall not be played twice one after another.
This table lists all midi note numbers for all octaves from -2 to +8. You may need it for any note commands like changing specific key colors etc. Read more »
Currently there’s no way to monitor real mouse events in Kontakt … only partly since Kontakt 6, which is introduced in this Drag & Drop Script.
In general we can only simulate a mouse release event via some workarounds. In this article we will introduce 3 different methods. Read more »