this tutorial is based on the Wallpaper and the Dynamic Wallpaper (via label element) tutorial. Actually once the initial wallpaper is set we can’t change it anymore but we can move the wallpaper image vertically via set_skin_offset(). So if we use an image which is as double as high as our ui_size (in this case 2 x 608px) we can put 2 wallpapers into this one image file like shown on the left. The visible area is only from 0 pixel to 608 pixel.

We can now set a button for example which moves the background skin 608 pixel vertically to put the second wallpaper into the visible area. This short demo video shows how it works:

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Category: KSP Scripting (NI Kontakt) - Tutorials.

You get Sublime 3 from https://www.sublimetext.com/3

Note: you can use it without any restrictions but you still need to buy a license. It’s really worth it!

Thx to Nils Liberg and who created a KSP plugin for Sublime Text with many new possibilities like macros, for statements, functions and many more, using Sublime is almost essential when it comes to complex scripts since it simplifies things a lot (like structuring our code and saving lots of code-lines). It also helps us to better reveal some errors. There are also new practices & features, like a different (easier) coding with less required code. Read more »

Category: KSP Scripting (NI Kontakt) - Tutorials.

In this tutorial we will learn how to dynamically change labels and display the knob’s current value as long as it gets turned. After releasing the knob the default label shows up again. See video

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Category: KSP Scripting (NI Kontakt) - Tutorials.

In this Tutorial we will build a fully functional UI with multiple Screens. One main screen, an FX screen and an about screen. Whereas the FX screen again holds a sub-menu for two different FX: a hi-cut filter and a lo-fi fx. In this first part we only set up the  GUI or the Navigation.

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Category: KSP Scripting (NI Kontakt) - Tutorials.